![]() Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution.fixme:d3d:resource_check_usage Unhandled usage flags 0x8.fixme:d3d:resource_check_usage Unhandled usage flags 0x10.fixme:d3d:resource_check_usage Unhandled usage flags 0x8.err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Seems like this is worth fixing for all those gamers out there who want to buy a new Mac with HD 3000 cards in themĮrr:ole:CoGetClassObject class could be created for context 0x17fixme:d3d:init_driver_info Unable to find a driver/device info for vendor_id=0x8086 device_id=0x116 for driver_model=2fixme:win:EnumDisplayDevicesW ((null),0,0x32f73c,0x00000000), stub!fixme:exec:SHELL_execute flags ignored: 0x00004000fixme:d3d:init_driver_info Unable to find a driver/device info for vendor_id=0x8086 device_id=0x116 for driver_model=2fixme:win:EnumDisplayDevicesW ((null),0,0x33ecdc,0x00000000), stub!err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. ![]() ![]() Any ideas how to fix this? If I read this correctly it seems like it has trouble recognizing the drivers for the Intel HD 3000. On a ported game (via Wine) which successfully runs on AMD and NVidia cards I get the following error log which corresponds to serious rendering issues in OpenGL.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |